﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LuShanTea.Service.Entities
{
    public class Setting : BaseEntity
    {
        public string Key { get; set; }   // 配置文件键
        public string Value { get; set; }   // 配置文件值
        public string Describle { get; set; } // 配置文件描述
    }
}
